Yana ba da umarni na grid's Interactive Lantern da Magic Wand

Hagrid's Lantern ƙwararren ƙira ce daga jerin Harry Potter, kuma ya ɗauki tunanin magoya baya a duk duniya. A cikin duniyar sihiri, ana amfani da fitilun don haskaka hanya a cikin duhu, wurare masu haɗari, kuma ya zama alamar ƙarfin hali da kasada. Amfani da fasahar bugu na 3D, micro: bit, da software na Tinkercad, shekara $ve da ɗalibai shida yanzu za su iya ƙirƙirar fitilun Hagrid na kansu waɗanda ke kawo sihirin Harry Potter a rayuwa a cikin azuzuwan su. Wannan aikin yana bawa ɗalibai damar bincika haɗin gwiwar fasaha da kerawa yayin da kuma ke ba da damar koyo game da tsarin tunanin ƙira, warware matsalar, da haɗin gwiwa.
da Elenavercher
Ta hanyar ƙirƙirar abubuwan sihirinsu, ɗalibai za su iya haɓaka ƙwarewa masu mahimmanci a ƙirar dijital da ƙira, kuma za su iya samun zurfin fahimta da godiya ga duniyar Harry Potter. Daga ƙarshe, aikin Hagrid's Lantern hanya ce mai ban sha'awa kuma mai jan hankali don ƙarfafa tunanin ɗalibai da haɓaka ƙaunar koyo.
Kayayyaki
- 3D printer + PLA $ makoki
- 2x micro: ku
- LED tsiri tare da 10 Neopixels
- 1 x LED haske
- Tef na jan karfe
- https://youtu.be/soZ_k0ueVOY

Mataki 1: Samfuran Zane naku
Samar da fitilun Hagrid akan takarda babbar hanya ce da sauri da sauƙin gani da gwada ƙira kafin ƙirƙirar samfurin $ na gaske. Anan ga jagorar mataki-mataki kan yadda ake ƙirƙira samfurin takarda na fitilun Hagrid:
- Tattara kayan ku. Kuna buƙatar takarda, almakashi, manne ko tef, mai mulki, da fensir. Idan kuna da injin yankan (Silhouette Cameo, Cricut Joy, Maker…), za su iya yanke samfuran su kai tsaye a can.
- Zana siffar fitilar a kan takarda. Yi amfani da mai mulki don ƙirƙirar madaidaiciyar layi da auna girman fitilun. Ka tuna cewa fitilun Hagrid prism ne mai rectangular tare da tafe sama da ƙasa, kuma yana da hannu a sama.
- Yanke siffar fitilar takarda ta amfani da almakashi. Tabbatar da yanke tare da layin da kuka zana, kuma ku ɗauki lokacinku don sanya gefuna a tsaye da kyau sosai.
- Ninka takarda tare da gefuna na siffar fitilar don ƙirƙirar ƙirar 3D. Fara da madaidaiciyar gefuna, ninka su sama ko ƙasa don ƙirƙirar siffar Silinda. Sa'an nan, ninka a cikin tarnaƙi don ƙirƙirar saman da kasan fitilun.
- Yi amfani da manne ko tef don riƙe gefuna tare. Aiwatar da manne ko tef tare da gefuna na takarda, tabbatar da riƙe sassan tare sosai.
- Ƙara rikewa zuwa fitilar. Yanke takarda don rikewa kuma ninka shi cikin rabi. Haɗa hannu zuwa Hagrid's Interactive Lantern da Magic Wand Tare da Tinkercad Circuits da Micro:bit: Page 2 gefen fitilun ta amfani da manne ko tef.
- Gwada samfurin takarda. Bincika cewa fitilar ta tsaya tsayin daka kuma an haɗe hannun amintacce. Hakanan zaka iya gwada yadda fitilar ta kasance lokacin da aka sanya tushen haske a ciki.
- Ta bin waɗannan matakan, zaku iya ƙirƙirar samfurin takarda na fitilun Hagrid cikin sauri da sauƙi. Ana iya amfani da wannan samfurin don gwada ƙira da yin gyare-gyare kafin ƙirƙirar samfurin $ na gaske ta amfani da ƙarin abubuwa masu ɗorewa kamar filastik ko ƙarfe.
Hagrid's Interactive Lantern da Magic Wand Tare da Tinkercad Circuits da Micro: bit: Shafi na 4



Mataki 2: Zana Fitilar a cikin Tinkercad
https://www.instructables.com/FSW/47JU/LEJZ3DKI/FSW47JULEJZ3DKI.mov
Ta bin waɗannan matakan, zaku iya ƙirƙirar ƙirar 3D na fitilun Hagrid a cikin Tinkercad. Ana iya buga wannan ƙirar ta amfani da firinta na 3D don ƙirƙirar sigar zahiri ta fitilun.
- Bude Tinkercad kuma ƙirƙirar sabon aiki. Zaɓi zaɓin "Tsarin Siffofin" daga menu na gefen dama na allon.
- Zaɓi siffar kuboid daga menu na Siffofin asali kuma ja shi zuwa wurin aiki. Yi amfani da hannaye masu girman girman don daidaita girman kuboid don dacewa da girman fitilun Hagrid. Silinda ya kamata ya zama mafi fadi a kasa kuma ya fi kunkuntar a saman.
- Ƙirƙirar fitilun saman da kasan da aka ɗora. Yi amfani da kayan aikin "Rami" don ƙirƙirar siffar Silinda wanda ya ɗan ƙanƙanta da silinda mai tushe a sama da ƙasa na fitilu. Sanya waɗannan silinda a saman silinda na tushe kuma yi amfani da hannaye masu girma don daidaita tsayinsu.
- Ƙara cikakkun bayanai zuwa fitilar. Yi amfani da kayan aikin "Box" don ƙirƙirar ƙananan rectangles waɗanda za su zama maƙallan ƙarfe a kan fitilar. Sanya waɗannan akwatuna a sama da ƙasa na fitilun kuma yi amfani da hannaye masu girma don daidaita girmansu da matsayi.
- Haɗa sifofin tare don ƙirƙirar “samfurin ƙarshe. Zaɓi duk sifofin da suka haɗa Hagrid's Interactive Lantern da Magic Wand Tare da Tinkercad Circuits da Micro:bit: Shafi 5 fitilu kuma rike kuma yi amfani da kayan aikin "Rukunin" don haɗa su zuwa abu ɗaya.
- Fitar da "le azaman STL" le. Da zarar kun yi farin ciki da ƙira, fitar da $le azaman STL $le wanda za'a iya amfani dashi don bugu na 3D. Don yin wannan, zaɓi abu kuma danna maɓallin "Export" a saman kusurwar dama na allon. Zaɓi "STL" azaman tsarin $le kuma ajiye $le zuwa kwamfutarka.


Mataki na 3: Ƙirƙiri Ƙirƙirar Magic Wand a cikin Tinkercad
Anan akwai matakai don ƙirƙirar Dattijo Wand don micro: bit ta amfani da Tinkercad:
- Bude Tinkercad kuma ƙirƙirar sabon ƙira.
- Danna kan menu "Shapes" kuma zaɓi siffar "Box". Jawo da sauke siffar akwatin a kan jirgin.
- Yi amfani da hannaye masu ƙima don daidaita girman akwatin zuwa 80mm x 8mm x 8mm.
- Danna kan menu "Ramuka" kuma zaɓi siffar "Silinda". Jawo da sauke siffar Silinda zuwa wurin aiki.
- Yi amfani da hannaye masu ƙima don daidaita girman silinda zuwa 3mm x 3mm x 80mm.
- Sanya Silinda a tsakiyar akwatin kuma sanya shi don ya daidaita da tsakiyar akwatin akan x da y-axis.
- Tare da Silinda da aka zaɓa, danna kan zaɓin "Rami" a cikin Properties panel don sanya shi rami a cikin akwatin.
- Danna kan menu "Shapes" kuma zaɓi siffar "Mazugi". Jawo da sauke siffar mazugi zuwa wurin aiki.
- Yi amfani da hannaye masu ƙima don daidaita girman mazugi zuwa 20mm x 20mm x 50mm.
- Sanya mazugi a saman akwatin, tabbatar da cewa yana tsakiya kuma ya daidaita tare da tsakiyar akwatin akan x da y-axis.
- Tare da mazugi da aka zaɓa, danna kan zaɓin "Ƙungiyar" a cikin rukunin kaddarorin don haɗa shi da akwatin.
- Danna maɓallin "Export" kuma zaɓi ".stl" azaman tsarin $le. Kuma shi ke nan! Yanzu kuna da dattijon Wand mai buga 3D.


Mataki 4: Gwada kuma Inganta
Anan akwai wasu matakai don gwadawa da haɓaka ƙirar Hagrid's lantern ta yadda ƙaramin: bit zai iya kasancewa a ciki:
- Bincika girman micro: bit: Kuna iya amfani da ainihin girman micro: bit ɗin da aka haɗa a cikin Tinkercad don aunawa da sanin adadin sararin da kuke buƙatar yin a cikin fitilun da sihirin sihiri zuwa $t Hagrid's Interactive Lantern da Magic Wand Tare da Tinkercad Circuits da Micro:bit: Shafi na 10
- Gyara ƙira: Yin amfani da ma'aunin da aka ɗauka a mataki na 1, gyara ƙirar fitilun don ɗaukar ƙaramin: bit. Wannan na iya haɗawa da ƙirƙirar sabon ɗaki ko yin gyare-gyare ga wanda yake.
- Ƙirƙirar bugun gwaji: Yana da kyau a yi bugun gwaji don tabbatar da ganin fitilu ya yi kama da yadda ake tsammani. Buga ƙaramin sigar fitilun don bincika kowane ƙira ko lahani da ka iya tasowa yayin bugawa.

Mataki 5: Buga Lantern na Hagrid
Yanzu lokaci ya yi da za a buga fitilun Hagrid a cikin firinta na 3D ta amfani da shirin slicer, kamar Cura ko Prusa Slicer lokacin da muke da abin da ke cikin Tinkercad:
- Bude software na slicer kuma shigo da STL “le. Don yin wannan, danna maɓallin "Ƙara" a saman kusurwar hagu na allon kuma zaɓi STL $le daga kwamfutarka.
- Gabatar da abu don bugawa. A cikin 3D preview taga, zaku iya daidaita yanayin abin ta dannawa da jan shi. Yi ƙoƙarin sanya shi a hanyar da za ta rage buƙatar tsarin tallafi.
- Saita sigogin bugawa. A cikin hannun dama na Prusa Slicer, zaku iya saita sigogi daban-daban don Hagrid's Interactive Lantern da Magic Wand Tare da Tinkercad Circuits da Micro:bit: Shafi na 11, kamar tsayin Layer, a cikin girman $ll, da saurin bugawa. Waɗannan saitunan za su dogara ne akan nau'in makoki $ da kuke amfani da su, da sarƙaƙƙiyar abin, da abubuwan da kuke so.
- Ƙirƙirar G-code “le. Da zarar kun saita sigogin bugawa, danna maɓallin "Export G-code" a kusurwar dama na allon ƙasa. Ajiye $le zuwa kwamfutarka.
- Load da G-code “le kan firintar 3D. Haɗa kwamfutarka zuwa firinta na 3D ta amfani da kebul na USB ko katin SD. Load da G-code $le akan ƙwaƙwalwar firintar.
- Fara bugawa. Tabbatar cewa firintocin yana daidai kuma yana da isassun makoki $. Fara bugu daga mahaɗin firinta kuma saka idanu akan ci gaba.
- Cire abin da aka buga daga gadon firinta. Da zarar bugu ya cika, a hankali cire abu daga gadon firinta ta amfani da spatula ko scraper. Tsaftace kowane tsarin tallafi ko wuce gona da iri kamar yadda ake buƙata. Shi ke nan! Kun yi nasarar buga fitilun Hagrid ta amfani da Prusa Slicer da firinta na 3D.



Mataki na 6: Yi rikodin Micro: rago ta amfani da da'irori na Tinkercad
Yanzu za mu yi amfani da da'irori na Tinkercad don code micro: ragowa ta amfani da tubalan. Za mu yi amfani da fasalin rediyo don yin micro: ragowa suna magana da juna don code micro: bit a kan sihiri wand don aika lambar rediyo lokacin girgiza, kuma micro: bit akan fitilun zai haskaka 10 LED Neopixel tsiri. lokacin da ya karbi lambar. Bugu da ƙari, za mu ƙididdige siginar wand micro: bit don aika kirtani wanda zai sanya micro-lantern's micro: bit kashe tsiri Neopixel lokacin da ya karɓa.
- Bude Tinkercad Circuit kuma ƙirƙirar sabon aiki.
- Ƙara ƙananan abubuwa biyu: ragowa zuwa aikin ta hanyar jawo su daga sashin abubuwan da aka haɗa zuwa wurin aiki.
- Danna maɓallin "Code" don "farkon micro: bit kuma zaɓi "Blocks" a matsayin harshen shirye-shirye (Elder wand).
- Jawo da sauke toshe "Akan girgiza" daga rukunin "Input" zuwa filin aiki.
- Jawo da sauke toshe "Radio set group" daga rukunin "Radio" zuwa wurin aiki kuma saita lambar rukuni zuwa kowace lamba tsakanin 0 da 255.
- Jawo da sauke toshe "Lambar aika rediyo" daga rukunin "Radio" zuwa wurin aiki kuma haɗa shi zuwa toshe "Akan girgiza".
- Saita lambar zuwa 1 ko kowace lamba da kuka fi so.
- Jawo da sauke toshe "Digital rubuta fil" daga rukunin "Pins" zuwa filin aiki kuma zaɓi fil P0.
- Saita ƙimar zuwa HIGH.
- Haɗa shingen "Digital rubuta fil" zuwa "lambar aika rediyo" toshe.
- Danna maɓallin "Code" don micro na biyu: bit kuma zaɓi "Blocks" a matsayin harshen shirye-shirye (Hagrid's lantern).
- Jawo da sauke toshe "Rukunin saitin Radiyo" daga rukunin "Radio" zuwa wurin aiki kuma saita lambar rukuni zuwa lamba ɗaya da aka yi amfani da ita a cikin $ rst micro: bit.
- Jawo da sauke toshe "Rediyo akan lambar da aka karɓa" daga rukunin "Radio" zuwa filin aiki.
- Jawo da sauke toshe "Set LED Neopixel" daga nau'in "Neopixel" zuwa wurin aiki kuma haɗa shi zuwa toshe "Radio akan lambar da aka karɓa".
- Saita lambar pixel zuwa 0, haske zuwa 100, da launi zuwa kowane launi da kuka fi so.
- Jawo da sauke toshe "Radio on karɓa kirtani" daga "Radio" category zuwa wurin aiki.
- Jawo da sauke toshe "Clear LED Neopixel" daga nau'in "Neopixel" zuwa wurin aiki kuma haɗa shi zuwa toshe "Radio on karɓa kirtani".
- Jawo da sauke toshe "Nuna gunkin" daga rukunin "Basic" zuwa filin aiki kuma zaɓi gunkin "A'a".
- Jawo da sauke toshe "Ana danna maballin" daga sashin "Input" zuwa filin aiki.
- Jawo da sauke toshe "Digital rubuta fil" daga rukunin "Pins" zuwa filin aiki kuma zaɓi fil P0.
- Saita ƙimar zuwa LOW.
- Haɗa toshe "Digital rubuta fil" zuwa toshe "An danna maballin".
- Ajiye lambar ku kuma gudanar da simulation.
- Da zarar kun shirya, zazzage .hex “le kuma loda cikin micro: bit.


Yanzu, lokacin da kuka girgiza $rst micro: bit, zai aika lamba 1 zuwa micro na biyu: bit akan rediyo. Lokacin da micro na biyu: bit ya karɓi lambar, zai haskaka pixel $ rst na tsiri Neopixel a cikin launi da kuka zaɓa. Idan micro na biyu: bit ya karɓi kirtani akan rediyo, zai kashe tsiri Neopixel kuma ya nuna alamar “A’a”. ExampLe code: Anan haɗe shine .hex $le tare da lambar da aka shirya don shigarwa akan micro: bit.

Mataki 7: Gwada kuma Inganta
Gabatarwa
https://www.instructables.com/FKG/Z7Z2/LELEKI8L/FKGZ7Z2LELEKI8L.hex
Hagrid's Interactive Lantern da Magic Wand Tare da Tinkercad Circuits da Micro: bit: Shafi na 17
- Gwada micro: bit a cikin lantern da sihirin sihiri: Saka micro: bit a cikin fitilu da sihirin sihiri kuma gwada ayyukansa don tabbatar da cewa yana aiki yadda ya kamata. Kuna iya gwada kowane maɓalli, na'urori masu auna firikwensin, ko LEDs don tabbatar da cewa har yanzu ana iya isa gare su da amfani da su yayin cikin fitilun.
- Yi haɓakawa: Idan ya cancanta, ƙara haɓaka ƙirar ƙira don mafi kyawun saukar da micro: bit ko inganta aikin sa.
- Buga na ƙarshe: Da zarar kun yi duk abubuwan da suka dace kuma kun gwada ƙira sosai, buga $ ainihin sigar fitilun da wand ɗin sihiri kuma sanya micro: bit a ciki. Ta bin waɗannan matakan, zaku iya gwadawa da haɓaka ƙirar Hagrid's lantern da Dattijon sihiri wand zuwa $ta micro: bit kuma tabbatar da cewa yana aiki yadda yakamata yayin cikin fitilun. … Kuma yanzu ya yi da za a bar SIHIRI ya fara!




SO lafiya! Mun gode da raba 😀
Takardu / Albarkatu
![]() |
Guideables agrid's Interactive Lantern da Magic Wand [pdf] Jagoran Jagora Hagrid's Interactive Lantern da Magic Wand, Interactive Lantern da Magic Wand, Lantern da Magic Wand, Magic Wand, Wand |

